A clicky text game, made for Ludum Dare compo 36. You interact with the game world by clicking (meaning quick interaction) or long-holding (meaning slower interaction). Using those over empty space means interaction with the current "room", using them over words mean interaction with that particular noum/verb. Not all words have interactions.

It's (not that) buggy and has typos and grammar inconsistencies.

Come, and explore.

StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorferunando
GenreAdventure
Tagsalpha, Ludum Dare 36, Text based
LinksLudum Dare

Development log

Leave a comment

Log in with itch.io to leave a comment.